

This move has a very small/low hitbox and can pass under high fireballs from: Akuma, Chun-Li, Ken, Oro, Remy (punch/high LoV only), Ryu, and Urien. Can go over Remy's low LoV projectiles.ĥ) DT.MK Block and Hit Advantage range: -16/-6/-5 to -6/+4/+5. Not Special or Super cancelable.Ĥ) Knocks down (slams) an airborn opponent if it hits. Effects ware off if Ibuki is hit.ģ) T.LK Chains into itself. Sucsessful grab results in damage increase for 1 combo. Opponent can not tech out if it is comboed. Opponent can tech out of with throw defense (LP+LK). Block and Hit Advantage range: -5/0/+1 to +7/+8/+9Ģ) Personal Action. You can grab defense (air tech) Ibuki's airthrowġ) Universal Over-Head. Launches opponent on hit, opponent can be juggled.Ĥ) Super Jump Cancelable on hit only (not on block or parry).ġ) Ibuki's defensive, offensive, and neutral throws are all identical.Ģ) Horizontal range: 12. Dash Backward (frames) / Moving Distance: 33 / 2,5ġ) Turns standing opponent around on hit (except Elena and Urien).Ģ) Knocks down (slams) an air-born opponent if it hits.ġ) Super Jump Cancelable on hit, parry, or block.ģ) Super Jump Cancelable on second hit (hit, parry, or block).Dash Forward (frames) / Moving Distance: 19 / 2.Taunt: Increases damage for the next hit/combo/throw by 43.8% only if she gets the leapfrog.Stun Bar Recovery (frames it takes to recover 1 dot): 24th.doesn't has a safe-play option, often times has to take risks to deal damage.lacks a good super to utilize, the one she often picks is used for ex moves even though it deals less damage and doesn't knock down.very dependant on resources, struggles without them.While her buttons are fast, they are also very stubby.Some of the lower health in the game, dies quickly.A lot of opportunities for mixups, getting her offense to feel non-stopping, and allowing her to stay unpredictable.Some of the better frame data in the game, easily gets + on her opponent on block, many moves with fast normals, nearly none of the buttons are punishable on block.Her mobility allows her to vary and improve her pressure significantly, avoid and punish throws or pokes, and get in easily. She also has ways to very her movement such as doing kunai before landing. Very fast and far reaching jump, and the fastest walk speed in the game.4.10.2.2 Akuma,Dudley, Hugo, Q and Urien specific.

4.8 Super-Jump Cancellable Standing Combos.On, Street Fighter III: 3rd Strike - Fight for the Future was released as a part of the Street Fighter 30th Anniversary Collection for the Playstation 4, Xbox One, Steam and Nintendo Switch. "Street Fighter III 3rd Strike: Fight for the Future (ストリートファイターⅢ サードストライク FIGHT FOR THE FUTURE) is a 2D fighting game developed and published by Capcom, originally released for the arcades in 1999. The game was well received in all of its versions. It also added further refinements to the previous game's play mechanics and rules. Like its predecessors, it runs on the CP System III hardware.ģrd Strike increased the character roster by adding five new characters, notably including Chun-Li. Street Fighter III 3rd Strike is the second follow-up to Street Fighter III, following Street Fighter III: 2nd Impact. A downloadable online version titled Street Fighter III: Third Strike Online Edition was released on PlayStation Network and Xbox Live Arcade in 2011.

It was ported to the Dreamcast, PlayStation 2, and Xbox between 20. Street Fighter III 3rd Strike: Fight for the Future (ストリートファイターⅢ サードストライク FIGHT FOR THE FUTURE) is a 2D fighting game developed and published by Capcom, originally released for the arcades in 1999.
